MEET THE SPEAKER

Scott
Barnes 

Lighting Console Programmer
i-Light | IATSE Local 728

Scott Barnes is a lighting console programmer and draftsman for the motion picture business in Los Angeles and Atlanta. He has worked on more than 60 movies, for many of which he used Vectorworks. He recently finished work on his seventeenth Marvel film, Captain America: Brave New World. He has been on the Vectorworks beta testing team since 2011. Early in his career, Barnes did most of his drawings and renderings by hand. When design technology started to become more commonplace in the industry, he was quick to embrace it for his work. He first used Vision software for the movie Dreamgirls to previsualize lighting on set, but when it came to 2D drafting and 3D modeling, he was still grappling for a solution. He had dabbled with 3D modeling on other platforms, but it had overwhelmed him. Barnes discovered Vectorworks Spotlight because of its tight integration with Vision, gave it a chance, and realized it was the best 2D and 3D industry-specific tool for his workflow. For movies, he collaborates with set designers, construction crews, gaffers, cameramen, and anyone else involved in the production process. Each team is only responsible for specific parts of bringing the production together, but Barnes' job goes beyond just creating the lighting plots, as he brings all the different elements together. 

SESSION DESCRIPTION

Plotting Hollywood

Before Iron Man can snap his fingers and defeat Thanos, the set has to be lit, and before it can be lit, it has to be plotted. Vectorworks offers an extensive amount of tools and features for creating lighting plots. Discover some of Scott Barnes’ favorites as he walks you through his workflow of using Vectorworks for Hollywood’s biggest movies!